BIS fnc establishingShot: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision)
No edit summary
Line 53: Line 53:
[[Category:Functions|{{uc:establishingShot}}]]
[[Category:Functions|{{uc:establishingShot}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:establishingShot}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:establishingShot}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on July 8, 2017 - 16:35 (UTC)</dd>
<dt class="note">[[User:Revo|Revo]]</dt>
<dd class="note">
This function needs to be excuted with [[spawn]].
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 18:35, 8 July 2017


Hover & click on the images for description

Description

Description:
/*

	Description:
	Play a fake UAV observational sequence which serves as an establishing shot.

	Parameters:
		_this select 0: OBJECT or ARRAY - Target position/object
		_this select 1: STRING - Text to display
		_this select 2 (Optional): NUMBER - Altitude (in meters)
		_this select 3 (Optional): NUMBER - Radius of the circular movement (in meters)
		_this select 4 (Optional): NUMBER - Viewing angle (in degrees)
		_this select 5 (Optional): NUMBER - Direction of camera movement (0: anti-clockwise, 1: clockwise, default: random)
		_this select 6 (Optional): ARRAY -	Objects/positions/groups to display icons over
							Syntax: [[icon, color, target, size X, size Y, angle, text, shadow]]
		_this select 7 (Optional): NUMBER - Mode (0: normal (default), 1: world scenes)
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on July 8, 2017 - 16:35 (UTC)
Revo
This function needs to be excuted with spawn.