enableAI: Difference between revisions

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NOTE: When payer switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>_unit [[enableAI]] "TeamSwitch"</tt> so that the unit continues with [[waypoints]] |= Description
NOTE: When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>_unit [[enableAI]] "TeamSwitch"</tt> so that the unit continues with [[waypoints]] |= Description
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Revision as of 07:06, 1 August 2017

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Enables parts of the AI behavior that was disabled by disableAI.

NOTE: When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it _unit enableAI "TeamSwitch" so that the unit continues with waypoints
Groups:
Uncategorised

Syntax

Syntax:
unit enableAI skilltype
Parameters:
unit: Object
skilltype: String - See disableAI for possible values.
Return Value:
Nothing

Examples

Example 1:
_soldierOne enableAI "Move";

Additional Information

See also:
disableAI

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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