BIS fnc carAlarm: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Play car alarm effect. |= Description | ||
____________________________________________________________________________________________ | |||
| [mode, car] call [[BIS_fnc_carAlarm]] |= Syntax | |||
|p1= mode: [[String]] - can be one of: | |||
* "init": add "Hit" and "GetIn" event handler on the car | |||
* "play": play the alarm effect |= Parameter 1 | |||
|p2= car: [[Object]] - vehicle protected by alarm | |||
| [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| < | |x1= <code>["init", myCar] [[call]] [[BIS_fnc_carAlarm]];</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Arma_3:_Event_Handlers|Arma 3 Event Handlers]] |= See also | ||
| |= See also | |||
}} | }} | ||
Revision as of 23:35, 25 April 2018
Description
- Description:
- Play car alarm effect.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode, car] call BIS_fnc_carAlarm
- Parameters:
- mode: String - can be one of:
- "init": add "Hit" and "GetIn" event handler on the car
- "play": play the alarm effect
- car: Object - vehicle protected by alarm
- Return Value:
- Nothing
Examples
- Example 1:
["init", myCar] call BIS_fnc_carAlarm;
Additional Information
- See also:
- Arma 3 Event Handlers
Notes
-
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