BIS fnc getUnitInsignia: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (formatting) |
||
Line 15: | Line 15: | ||
|p1= '''Target:''': [[Object]] - Object to return insignia from. |= | |p1= '''Target:''': [[Object]] - Object to return insignia from. |= | ||
| [[ | | [[String]] - Path to texture |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 15:11, 8 May 2018
Description
- Description:
- Get a unit's uniform insignia placed with BIS_fnc_setUnitInsignia
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [ object ] call BIS_fnc_getUnitInsignia;
- Parameters:
- Target:: Object - Object to return insignia from.
- Return Value:
- String - Path to texture
Examples
- Example 1:
_texture = [ player ] call BIS_fnc_getUnitInsignia
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note