BIS fnc showCuratorAttributes: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | arma 3 |= Game name | ||
|1.16|= Game version | |1.16|= Game version | ||
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| | | Show attributes window of an entity. When no attributes are available, no window is opened.|= Description | ||
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| | | [target] call [[BIS_fnc_showCuratorAttributes]] |= Syntax | ||
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|p1= |= Parameter 1 | |p1= target: [[Object]], [[Group]], [[Array]] (Waypoint) or [[String]] - Entity whose attributes should be shown|= Parameter 1 | ||
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| | | [[Boolean]] - [[True]] if windows was opened|= Return value | ||
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| |= | |x1= <code>[BIS_vehicle] [[call]] [[BIS_fnc_showCuratorAttributes]];</code> |= | ||
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| [[Curator]] |= See also | |||
}} | }} | ||
Revision as of 19:11, 1 June 2018
Description
- Description:
- Show attributes window of an entity. When no attributes are available, no window is opened.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [target] call BIS_fnc_showCuratorAttributes
- Parameters:
- target: Object, Group, Array (Waypoint) or String - Entity whose attributes should be shown
- Return Value:
- Boolean - True if windows was opened
Examples
- Example 1:
[BIS_vehicle] call BIS_fnc_showCuratorAttributes;
Additional Information
- See also:
- Curator
Notes
-
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