BIS fnc VREffectKilled: Difference between revisions
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|x1= <code>[ [[player]], [[true]], 5] [[call]] [[BIS_fnc_VREffectKilled]];</code> |= | |x1= <code>[ [[player]], [[true]], 5 ] [[call]] [[BIS_fnc_VREffectKilled]];</code> |= | ||
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Revision as of 16:39, 5 June 2018
Description
- Description:
- Delete body of a virtual soldier after he's killed.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, instant, delay] call BIS_fnc_VREffectKilled
- Parameters:
- object: Object - Object
- instant: Boolean - (Optional, default false) True to delete the body right away, false to add killed EH which will delete it after death
- delay: Number - (Optional, default 10) Time in seconds before the body disappears
- Return Value:
- Boolean
Examples
- Example 1:
[ player, true, 5 ] call BIS_fnc_VREffectKilled;
Additional Information
Notes
-
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