setCameraEffect: Difference between revisions
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'''Description:''' | '''Description:''' | ||
Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM". | Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. | ||
Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM". | |||
Revision as of 19:52, 4 July 2006
trigger or waypoint setCameraEffect [name, position]
Operand types:
trigger or waypoint: Object or Array
[name, position]: Array
Type of returned value:
Compatibility:
Version 1.86 required.
Description:
Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect.
Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM".
Example:
trigger setCameraEffect ["ZoomIn", "FRONT"]