BIS fnc setCuratorVisionModes: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.16|= Game version
|1.16|Game version=
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| <pre>/*
|Set which vision modes curator can access.|Description=
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Description:
| [curator,mode] call [[BIS_fnc_setCuratorVisionModes]] |Syntax=
Set which vision modes curator can access
Supported modes are:
-2: NVG
-1: Normal
0,1,...: Thermal (number represents type, see SetCamUseTi scripting command)


Parameter(s):
|p1=curator [[Object]] |Parameter 1=
0: OBJECT - curator
1: ARRAY of NUMBERs


Returns:
|p2=mode [[Array]] of [[Number|numbers]] - Vision modes, can be:
BOOL
*-2 - NVG
*/
*-1 - Normal
*0,1,.... - Thermal vision see [[setCamUseTi]] for detailed information|Parameter 2=


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
| [[Boolean]]|Return value=
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| <!-- [] call [[BIS_fnc_setCuratorVisionModes]]; --> |= Syntax
|x1= <code>[BIS_curator,[-1,-2]] [[call]] [[BIS_fnc_setCuratorVisionModes]];</code>|Example 1=
 
|p1= |= Parameter 1
 
| |= Return value
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|x1= <code></code> |=
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| [[BIS_fnc_curatorVisionModes]] |= See also
| [[Curator]],[[curatorCamera]],[[setCamUseTi]] |See also=
 
}}
}}



Revision as of 16:56, 22 June 2018

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Description

Description:
Set which vision modes curator can access.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[curator,mode] call BIS_fnc_setCuratorVisionModes
Parameters:
curator Object
mode Array of numbers - Vision modes, can be:
  • -2 - NVG
  • -1 - Normal
  • 0,1,.... - Thermal vision see setCamUseTi for detailed information
Return Value:
Boolean

Examples

Example 1:
[BIS_curator,[-1,-2]] call BIS_fnc_setCuratorVisionModes;

Additional Information

See also:
CuratorcuratorCamerasetCamUseTi

Notes

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Notes

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