BIS fnc moduleFuel: Difference between revisions
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|1.00|Game version= | |1.00|Game version= | ||
|arg= local |Arguments in MP= | |||
|eff= global |Effects in MP= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Set fuel of linked units' '''vehicles'''. |Description= | | Set fuel of linked units' '''vehicles'''. | ||
{{Informative|Regarding locality: unit's '''vehicle''' must be local to the machine, the unit itself can be remote.}} |Description= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 21:25, 4 July 2018
Description
- Description:
- Set fuel of linked units' vehicles.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [logic, units, isActivated] call BIS_fnc_moduleFuel
- Parameters:
- logic: Object - the logic. Possible setVariable parameter:
- "value": Number - (Optional, default 0) wanted fuel level, in range 0..1
- units: Array of Objects - list of units
- isActivated: Boolean - (Optional, default true) if true, the fuel is set
- Return Value:
- Boolean - true when done, even if isActivated equals false
Examples
- Example 1:
[myLogic, [unit1, unit2, vehicle1], true] call BIS_fnc_moduleFuel;
Additional Information
Notes
-
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