createMine: Difference between revisions
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[[Category:Scripting Commands ArmA|CREATEMINE]] | [[Category:Scripting Commands ArmA|CREATEMINE]] | ||
<h2 style="color:#000066">''' createMine ''[type, position, markers, placement]'''''</h2> | |||
'''Operand types:''' | |||
''' | '''[type, position, markers, placement]:''' [[Array]] | ||
'''Type of returned value:''' | '''Type of returned value:''' | ||
[[Object]] | |||
'''Compatibility:''' | '''Compatibility:''' | ||
Version 2.32 required. | |||
'''Description:''' | '''Description:''' | ||
Creates a mine of the given '''type''' (type is the name of the subclass of CfgVehicles). | |||
If the '''markers''' array contains several marker names, the position of a random one is used, otherwise, the given '''position''' is used. | |||
The mine is placed inside a circle with this position as its center and '''placement''' as its radius. | |||
'''Example:''' | '''Example:''' | ||
mine = '''createMine''' ["MineMine", [[position]] [[player]], [], 0] |
Revision as of 01:17, 6 July 2006
createMine [type, position, markers, placement]
Operand types:
[type, position, markers, placement]: Array
Type of returned value:
Compatibility:
Version 2.32 required.
Description:
Creates a mine of the given type (type is the name of the subclass of CfgVehicles).
If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used.
The mine is placed inside a circle with this position as its center and placement as its radius.
Example: