createTrigger: Difference between revisions
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[[Category:Scripting Commands ArmA|CREATETRIGGER]] | [[Category:Scripting Commands ArmA|CREATETRIGGER]] | ||
<h2 style="color:#000066">''' createTrigger ''[type, position]'''''</h2> | |||
'''Operand types:''' | |||
''' | '''[type, position]:''' [[Array]] | ||
'''Type of returned value:''' | '''Type of returned value:''' | ||
[[Object]] | |||
'''Compatibility:''' | '''Compatibility:''' | ||
Version 1.86 required. | |||
'''Description:''' | '''Description:''' | ||
Creates a new trigger on the given '''position'''. | |||
An object of the given '''type''' is created; this type must be a class name in CfgNonAIVehicles or CfgVehicles with simulation=detector. | |||
'''Example:''' | '''Example:''' | ||
trigger = '''createTrigger''' ["EmptyDetector", [[position]] [[player]] ] |
Revision as of 01:25, 6 July 2006
createTrigger [type, position]
Operand types:
[type, position]: Array
Type of returned value:
Compatibility:
Version 1.86 required.
Description:
Creates a new trigger on the given position.
An object of the given type is created; this type must be a class name in CfgNonAIVehicles or CfgVehicles with simulation=detector.
Example: