posWorldToScreen: Difference between revisions
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| | | Converts world coordinates into map screen coordinates. This command is identical to [[ctrlMapWorldToScreen]]. |= Description | ||
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| map '''posWorldToScreen''' position |= Syntax | | map '''posWorldToScreen''' position |= Syntax | ||
|p1= map : [[Control]] |= Parameter 1 | |p1= map : [[Control]] - map control|= Parameter 1 | ||
|p2= position : [[Array]] - format [[Position2D]] |= Parameter 1 | |p2= position : [[Array]] - world position in format [[Object]], [[Position2D]] or [[Position3D]] |= Parameter 1 | ||
| [[Array]] - screen coordinates in format [x, y] |= Return value | |||
| [[ | ____________________________________________________________________________________________ | ||
|x1= <code>_screenCoord = _control [[posWorldToScreen]] _worldCoord;</code> |= Example 1 | |||
|x2= <code>_screenCoord = _control [[posWorldToScreen]] [[position]] [[player]];</code> |= Example 2 | |||
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| | | [[posScreenToWorld]], [[ctrlMapWorldToScreen]] |= See also | ||
}} | }} |
Revision as of 12:31, 4 February 2019
Description
- Description:
- Converts world coordinates into map screen coordinates. This command is identical to ctrlMapWorldToScreen.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map posWorldToScreen position
- Parameters:
- map : Control - map control
- position : Array - world position in format Object, Position2D or Position3D
- Return Value:
- Array - screen coordinates in format [x, y]
Examples
- Example 1:
_screenCoord = _control posWorldToScreen _worldCoord;
- Example 2:
_screenCoord = _control posWorldToScreen position player;
Additional Information
- See also:
- posScreenToWorldctrlMapWorldToScreen
Notes
-
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