ctrlMapWorldToScreen

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Introduced with Armed Assault version 1.05
  

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Introduced in

Game:
Armed Assault
Version:
1.05

Description

Description:
Transfers a map control world position to screen coordinates.

Syntax

Syntax:
control ctrlMapWorldToScreen position
Parameters:
control: Control
position: Position
Return Value:
Array (Position2D Format)

Examples

Example 1:
_screenCoord = _control ctrlMapWorldToScreen _worldCoord;
Example 2:
_screenCoord = _control ctrlMapWorldToScreen position player;

Additional Information

Multiplayer:
-
See also:
ctrlMapScreenToWorld

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on June 16, 2010
kju
Notes: It returns a 2d array with the position on the active map display. Say the return [0.5.0.5] would mean that your input 3d world position, like [500,1000], is currently at the center of the active map display.
In other words you can make the actual world position (of an object for example), relative to your active map display.

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