BIS fnc destroyer01OperateHangarDoors: Difference between revisions
Jump to navigation
Jump to search
m (adding cat) |
m (rollback) |
||
Line 70: | Line 70: | ||
[[Category:Functions|{{uc:Destroyer01OperateHangarDoors}}]] | [[Category:Functions|{{uc:Destroyer01OperateHangarDoors}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:Destroyer01OperateHangarDoors}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:Destroyer01OperateHangarDoors}}]] | ||
Revision as of 12:25, 2 April 2019
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is a sub function designed to handle animations of ship hangar doors. Execution: - Call from vehicle user actions. Example: class OpenHangarDoor_1 { displayNameDefault ="<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />"; displayName = $STR_DN_OUT_O_DOOR; position = "pos_Door_Hangar_1_Trigger"; priority = 0.4; radius = 1.5; onlyForPlayer = 0; condition = "(((nearestObjects [this,[""Land_Destroyer_01_hull_04_F""],50, false]) select 0) animationPhase ""Door_Hangar_1_1_open"") < 0.1;"; statement = "[this,1] call bis_fnc_destroyer01OperateHangarDoors;"; }; class CloseHangarDoor_1: OpenHangarDoor_1 { displayName = $STR_DN_OUT_C_DOOR; position = "pos_Door_Hangar_1_Trigger"; condition = "(((nearestObjects [this,[""Land_Destroyer_01_hull_04_F""],50, false]) select 0) animationPhase ""Door_Hangar_1_1_open"") >= 0.1;"; statement = "[this,0] call bis_fnc_destroyer01OperateHangarDoors;"; }; Required: Object (ship) must have all animations correctly defined and user actions configured. Parameter(s): _this select 0: mode (Scalar) 0: ship-part object and 1: animation state of doors Returns: nothing Result: Ship's hangar door animation is played with sounds added. Calls bis_fnc_destroyer01AnimateHangarDoors to execute action. */
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_Destroyer01OperateHangarDoors
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note