BIS fnc boatRack01CanExetuteAction: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (rollback)
m (infobox to template)
Line 34: Line 34:
Result: Check to show "Hold Action" to player.
Result: Check to show "Hold Action" to player.


*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_BoatRack01CanExetuteAction]]|Syntax=
|[] call [[BIS_fnc_BoatRack01CanExetuteAction]]|Syntax=

Revision as of 15:25, 2 April 2019

Hover & click on the images for description

Description

Description:
/*
	Author: Bravo Zero One development
	- John_Spartan

	Description:
	- This is sub function for 'boat recovery' functionality.

	Execution:
	- Call from script that invokes the "Hold Action" for boat recovery.

	Example:
		[_target,_boatRack] call bis_fnc_boatRack01CanExetuteAction;

	Required:
		Object (boat)
		Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport).

	Parameter(s):
		_this select 0: mode (Scalar)
		0: Object (boat)
		1: Object (boat rack)

	Returns: true if all conditions are met to display the "Hold Action"
	Result: Check to show "Hold Action" to player.

*/
Template:placeholder
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[] call BIS_fnc_BoatRack01CanExetuteAction
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note