estimatedEndServerTime: Difference between revisions
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Killzone Kid (talk | contribs) (example, see also) |
m (template:command argument fix) |
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| '''estimatedEndServerTime''' |= Syntax | | '''estimatedEndServerTime''' |= Syntax | ||
|p1= |= | |p1= |PARAMETER1= | ||
|p2= |= | |p2= |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[Number]] - seconds left |= | | [[Number]] - seconds left |RETURNVALUE= | ||
|x1= Estimated minutes left: | |x1= Estimated minutes left: | ||
<code>_min = ([[ceil]] ([[estimatedEndServerTime]] - [[serverTime]]) / 60);</code>|= | <code>_min = ([[ceil]] ([[estimatedEndServerTime]] - [[serverTime]]) / 60);</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[estimatedTimeLeft]], [[serverTime]] |= | | [[estimatedTimeLeft]], [[serverTime]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Estimated end of MP game in seconds converted to serverTime.
- Groups:
- Uncategorised
Syntax
- Syntax:
- estimatedEndServerTime
- Return Value:
- Number - seconds left
Examples
- Example 1:
- Estimated minutes left:
_min = (ceil (estimatedEndServerTime - serverTime) / 60);
Additional Information
- See also:
- estimatedTimeLeftserverTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note