serverTime
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Description
- Description:
- Returns the time since latest server (re)start in seconds.
- Multiplayer:
-
- In singleplayer: 2.18 returns the same value as diag_tickTime, the time since game launch (returned 0 before v2.18)
- In multiplayer: It is synced to all clients both at mission start and when a new client connects to it, and every 5 minutes. Synchronisation can be forced by executing the estimatedTimeLeft command.
- Groups:
- TimeMission InformationMultiplayer
Syntax
- Syntax:
- serverTime
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- time diag_tickTime date missionStart estimatedTimeLeft estimatedEndServerTime systemTime systemTimeUTC
Notes
-
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Categories:
- Scripting Commands
- Introduced with Arma 2 version 1.00
- Arma 2: New Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time
- Command Group: Mission Information
- Command Group: Multiplayer
- Scripting Commands: Global Effect