remove3DENLayer: Difference between revisions
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| '''remove3DENLayer''' layerID |= Syntax | | '''remove3DENLayer''' layerID |= Syntax | ||
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command |= | |p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command |PARAMETER1= | ||
| [[Bool]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used) |= | | [[Bool]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used) |RETURNVALUE= | ||
|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | |x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | ||
[[remove3DENLayer]] _myLayer ;</code>|= | [[remove3DENLayer]] _myLayer ;</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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[[set3DENLayer]] | [[set3DENLayer]] | ||
[[get3DENLayerEntities]] | [[get3DENLayerEntities]] | ||
|= | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:36, 7 April 2019
Description
- Description:
- Remove Eden Editor editing layer.
- Groups:
- Uncategorised
Syntax
- Syntax:
- remove3DENLayer layerID
- Parameters:
- layerID : Number - layer ID as returned by add3DENLayer command
- Return Value:
- Bool - true if the layer was removed successfully (i.e., correct layer ID was used)
Examples
- Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;
Additional Information
- See also:
- add3DENLayer set3DENLayer get3DENLayerEntities
Notes
-
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Notes