remove3DENLayer: Difference between revisions

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m (format)
m (template:command argument fix)
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| '''remove3DENLayer''' layerID |= Syntax
| '''remove3DENLayer''' layerID |= Syntax
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command |= PARAMETER1
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command |PARAMETER1=
| [[Bool]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)  |= RETURNVALUE
| [[Bool]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)  |RETURNVALUE=  


|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base";
|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base";
[[remove3DENLayer]] _myLayer ;</code>|= EXAMPLE1
[[remove3DENLayer]] _myLayer ;</code>|EXAMPLE1=  
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Line 22: Line 22:
[[set3DENLayer]]
[[set3DENLayer]]
[[get3DENLayerEntities]]
[[get3DENLayerEntities]]
  |= SEEALSO
  |SEEALSO=  
|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 10:36, 7 April 2019

Hover & click on the images for description

Description

Description:
Remove Eden Editor editing layer.
Groups:
Uncategorised

Syntax

Syntax:
remove3DENLayer layerID
Parameters:
layerID : Number - layer ID as returned by add3DENLayer command
Return Value:
Bool - true if the layer was removed successfully (i.e., correct layer ID was used)

Examples

Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;

Additional Information

See also:
add3DENLayer set3DENLayer get3DENLayerEntities

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


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