safeZoneY: Difference between revisions
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| '''SafeZoneY''' |= Syntax | | '''SafeZoneY''' |= Syntax | ||
|p1= |= | |p1= |PARAMETER1= | ||
|p2= |= | |p2= |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
| x1= <code>_screenTopBorderY = [[safeZoneY]]; // returns a float value < 0</code> |= | | x1= <code>_screenTopBorderY = [[safeZoneY]]; // returns a float value < 0</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[SafeZone]], [[SafeZoneX]], [[SafeZoneW]], [[SafeZoneH]] |= | | [[SafeZone]], [[SafeZoneX]], [[SafeZoneW]], [[SafeZoneH]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:36, 7 April 2019
Description
- Description:
Returns the Y of the top border of the screen, which is also a distance in screen measurement units from top left corner of the default viewport (0,0) of the screen to the top border of the screen. Since it is going in opposite way of the Y axis, the value is negative. The measurement units depend on the current screen resolution getResolution. See also SafeZone- Groups:
- Uncategorised
Syntax
- Syntax:
- SafeZoneY
- Return Value:
- Number
Examples
- Example 1:
_screenTopBorderY = safeZoneY; // returns a float value < 0
Additional Information
Notes
-
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