getResolution

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Introduced with Arma 2: Operation Arrowhead version 1.55
  

Click on the images for descriptions

Introduced in

Game:
Arma 2: Operation Arrowhead
Version:
1.55

Description

Description:
Returns an array containing all information about resolution.
Arma 3 logo black.png
Render resolution is not returned by this command.
A sampling setting of 50% means half of native width and half of native height, resulting in a render resolution of 25% the original resolution.

Syntax

Syntax:
getResolution
Return Value:
Array - to format [width, height, uiViewPortWidth, uiViewPortHeight, aspectRatio, uiScale]
aspect ratio is returned as a coefficient:
  • 16/9 = 1.777777(…)
  • 16/10 = 1.6
  • 5/4 = 1.25
  • 4/3 = 1.333333(…)
  • triple screen 16/9 = 5.333333(…)

Examples

Example 1:
_res = getResolution; // a 16/9 single monitor setup [ 1360, // width 768, // height 867, // 2D viewport width 653, // 2D viewport height 1.77778, // aspect ratio 0.85 // UI scale ]
Example 2:
_res = getResolution; // dedicated server [ 160, // width 120, // height 136, // 2D viewport width 102, // 2D viewport height 1.33333, // aspect ratio 0.85 // UI scale ]
Example 3:
_res = getResolution; // a triple 16/9 monitor setup [ 5760, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 5.33333, // aspect ratio 0.55 // UI scale ]

Additional Information

Multiplayer:
-
See also:
worldToScreenscreenToWorldsafeZoneXsafeZoneYsafeZoneWsafeZoneH

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 05:38, 20 December 2010
tom_48_97
This command can be useful to play a video (see this function BIS_fnc_playVideo) in the given format if you have compiled it for different UI scale.

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