BIS fnc curatorAutomatic: Difference between revisions
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| Spawn units based on curator settings. Used when curator role is not taken.|= | | Spawn units based on curator settings. Used when curator role is not taken.|DESCRIPTION= | ||
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| [curator,sides,cheatCoef,infantyProb,groundProb,airProb,marineProb] call [[BIS_fnc_curatorAutomatic]] |= | | [curator,sides,cheatCoef,infantyProb,groundProb,airProb,marineProb] call [[BIS_fnc_curatorAutomatic]] |SYNTAX= | ||
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| [[Array]] of groups|= | | [[Array]] of groups|RETURNVALUE= | ||
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|[[Curator]] |= | |[[Curator]] |SEEALSO= | ||
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Revision as of 11:27, 7 April 2019
Description
- Description:
- Spawn units based on curator settings. Used when curator role is not taken.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [curator,sides,cheatCoef,infantyProb,groundProb,airProb,marineProb] call BIS_fnc_curatorAutomatic
- Parameters:
- curator: Object - Curator module, costs and coefficients will be read from it
- sides: Array - Array of sides of the placed entities
- cheatCoef: Number - Cheat coefficient (1 means default costs, 0.5 means 50% values; allows spawning of more units)
- infantyProb: Number - Infantry probability (probabilities are compared together, the ones with higher number have better chance of spawning)
- groundProb: Number - Ground vehicle probability
- airProb: Number - Aicraft probability
- marineProb: Number - Marine probability
- Return Value:
- Array of groups
Examples
- Example 1:
[curator_module,[ west, independent ,0.1,40,30,20,10] call BIS_fnc_curatorAutomatic;
Additional Information
- See also:
- Curator
Notes
-
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