BIS fnc dataTerminalAnimate: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 13: Line 13:
| [dataTerminal, step] call [[BIS_fnc_DataTerminalAnimate]] |SYNTAX=
| [dataTerminal, step] call [[BIS_fnc_DataTerminalAnimate]] |SYNTAX=


|p1= dataTerminal: [[Object]] |= Parameter 1
|p1= dataTerminal: [[Object]] |PARAMETER1=


|p2= step: [[Number]] - in range 0..3, steps being:
|p2= step: [[Number]] - in range 0..3, steps being:
Line 19: Line 19:
* 1: case opened
* 1: case opened
* 2: antenna up (but closed)
* 2: antenna up (but closed)
* 3: antenna opened and transmitting. |= Parameter 2
* 3: antenna opened and transmitting. |PARAMETER2=


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_DataTerminalAnimate]];</code> |= Example 1
|x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_DataTerminalAnimate]];</code> |EXAMPLE1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 14:29, 7 April 2019


Hover & click on the images for description

Description

Description:
Animate a Data Terminal ("Land_DataTerminal_01_F").
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[dataTerminal, step] call BIS_fnc_DataTerminalAnimate
Parameters:
dataTerminal: Object
step: Number - in range 0..3, steps being:
  • 0: closed terminal
  • 1: case opened
  • 2: antenna up (but closed)
  • 3: antenna opened and transmitting.
Return Value:
Nothing

Examples

Example 1:
[myTerminal, 3] call BIS_fnc_DataTerminalAnimate;

Additional Information

See also:
End Game (MP mode)BIS_fnc_DataTerminalColor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section