BIS fnc deleteInventory: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|p1= unit: [[Object]] - Unit whose inventory should be saved|= Parameter 1
|p1= unit: [[Object]] - Unit whose inventory should be saved|PARAMETER1=
|p2= input: [[Array]] in format:
|p2= input: [[Array]] in format:
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored  
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored  
*2: [[String]] - Loadout name|= Parameter 2
*2: [[String]] - Loadout name|PARAMETER2=
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Revision as of 14:29, 7 April 2019

Hover & click on the images for description

Description

Description:
Delete loadout saved using BIS_fnc_saveInventory.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[unit,input] call BIS_fnc_deleteInventory
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
Return Value:
Boolean

Examples

Example 1:
[ player, [ missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_saveInventorygetUnitLoadout

Notes

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Notes

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