BIS fnc deleteInventory: Difference between revisions
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m (template:command argument fix) |
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|p1= unit: [[Object]] - Unit whose inventory should be saved|= | |p1= unit: [[Object]] - Unit whose inventory should be saved|PARAMETER1= | ||
|p2= input: [[Array]] in format: | |p2= input: [[Array]] in format: | ||
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored | *1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored | ||
*2: [[String]] - Loadout name|= | *2: [[String]] - Loadout name|PARAMETER2= | ||
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Revision as of 14:29, 7 April 2019
Description
- Description:
- Delete loadout saved using BIS_fnc_saveInventory.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit,input] call BIS_fnc_deleteInventory
- Parameters:
- unit: Object - Unit whose inventory should be saved
- input: Array in format:
- Return Value:
- Boolean
Examples
- Example 1:
[ player, [ missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;
Additional Information
Notes
-
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