BIS fnc kbCanSpeak: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| unit call [[BIS_fnc_kbCanSpeak]] |SYNTAX=
| unit call [[BIS_fnc_kbCanSpeak]] |SYNTAX=


|p1= unit: [[Object]] - checked person |= Parameter 1
|p1= unit: [[Object]] - checked person |PARAMETER1=


| [[Boolean]] - if the person can speak |RETURNVALUE=
| [[Boolean]] - if the person can speak |RETURNVALUE=
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|x1= <code>_canPlayerTalk = [[player]] [[call]] [[BIS_fnc_kbCanSpeak]];</code> |= Example 1
|x1= <code>_canPlayerTalk = [[player]] [[call]] [[BIS_fnc_kbCanSpeak]];</code> |EXAMPLE1=
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Revision as of 14:30, 7 April 2019

Hover & click on the images for description

Description

Description:
Check if person is not locked by some conversation.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
unit call BIS_fnc_kbCanSpeak
Parameters:
unit: Object - checked person
Return Value:
Boolean - if the person can speak

Examples

Example 1:
_canPlayerTalk = player call BIS_fnc_kbCanSpeak;

Additional Information

See also:
ConversationsBIS_fnc_kbTell

Notes

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Only post proven facts here! Add Note

Notes

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