canMove: Difference between revisions
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m (Bot: Reverted to revision 96810 by pierremgi on 2016-07-22T06:20:00Z) |
m (template:command argument fix) |
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| Returns if the given vehicle is still able to move. This command checks only the damage value, not the amount of fuel! |= | | Returns if the given vehicle is still able to move. This command checks only the damage value, not the amount of fuel! |DESCRIPTION= | ||
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| [[Boolean]] <nowiki>=</nowiki> '''canMove''' unitName|= | | [[Boolean]] <nowiki>=</nowiki> '''canMove''' unitName|SYNTAX= | ||
|p1= unitName: [[Object]] |= | |p1= unitName: [[Object]] |PARAMETER1= | ||
| [[Boolean]] - | | [[Boolean]] - | ||
true if the vehicle is still able to move, false if not |= | true if the vehicle is still able to move, false if not |RETURNVALUE= | ||
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|x1= [[SQS]]: <code>?!([[canMove]] _tank) : [[player]] [[sideChat]] "He's nailed on the ground! Now hurry!"</code> |= | |x1= [[SQS]]: <code>?!([[canMove]] _tank) : [[player]] [[sideChat]] "He's nailed on the ground! Now hurry!"</code> |EXAMPLE1= | ||
|x2= <code>[[if]] (![[canMove]] _tank) then | |x2= <code>[[if]] (![[canMove]] _tank) then | ||
{ | { | ||
[[player]] [[sideChat]] "He's nailed on the ground! Now hurry!"; | [[player]] [[sideChat]] "He's nailed on the ground! Now hurry!"; | ||
};</code> |= | };</code> |EXAMPLE2= | ||
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| [[canFire]], [[canStand]] |= | | [[canFire]], [[canStand]] |SEEALSO= | ||
}} | }} |
Revision as of 14:35, 7 April 2019
Description
- Description:
- Returns if the given vehicle is still able to move. This command checks only the damage value, not the amount of fuel!
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = canMove unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean - true if the vehicle is still able to move, false if not
Examples
- Example 1:
- SQS:
?!(canMove _tank) : player sideChat "He's nailed on the ground! Now hurry!"
- Example 2:
if (!canMove _tank) then { player sideChat "He's nailed on the ground! Now hurry!"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 08:17, 22 Juil 2016 (UTC)
- Pierre MGI
- This command will return true for a car or a tank out of fuel, but false for an helicopter or a plane for the same condition.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters