ctrlSetPixelPrecision: Difference between revisions

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| Enable or disable pixel precision (rounding) in a given control interface. |= Description
| Enable or disable pixel precision (rounding) in a given control interface. |DESCRIPTION=
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| controlName [[ctrlSetPixelPrecision]] mode |= Syntax
| controlName [[ctrlSetPixelPrecision]] mode |SYNTAX=


|p1= controlName: [[Control]] |= Parameter 1
|p1= controlName: [[Control]] |PARAMETER1=


|p2= mode: [[Number]] or [[String]] - can be one of the following:
|p2= mode: [[Number]] or [[String]] - can be one of the following:
* 0 / "AUTO" - control position (x,y,w,h) is always rounded to whole pixels (game default)
* 0 / "AUTO" - control position (x,y,w,h) is always rounded to whole pixels (game default)
* 1 / "ON" - control position (x,y,w,h) is rounded to whole pixels only when not animating
* 1 / "ON" - control position (x,y,w,h) is rounded to whole pixels only when not animating
* 2 / "OFF" - control position (x,y,w,h) is always precise, no pixel rounding applies here |= Parameter 2
* 2 / "OFF" - control position (x,y,w,h) is always precise, no pixel rounding applies here |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=


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|x1= <code>_control [[ctrlSetPixelPrecision]] 2; {{codecomment|// Enables pixel precision of the given control}}</code> |= Example 1
|x1= <code>_control [[ctrlSetPixelPrecision]] 2; {{codecomment|// Enables pixel precision of the given control}}</code> |EXAMPLE1=
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| [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]] |= See also
| [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]] |SEEALSO=


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Revision as of 14:36, 7 April 2019

Hover & click on the images for description

Description

Description:
Enable or disable pixel precision (rounding) in a given control interface.
Groups:
Uncategorised

Syntax

Syntax:
controlName ctrlSetPixelPrecision mode
Parameters:
controlName: Control
mode: Number or String - can be one of the following:
  • 0 / "AUTO" - control position (x,y,w,h) is always rounded to whole pixels (game default)
  • 1 / "ON" - control position (x,y,w,h) is rounded to whole pixels only when not animating
  • 2 / "OFF" - control position (x,y,w,h) is always precise, no pixel rounding applies here
Return Value:
Nothing

Examples

Example 1:
_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control

Additional Information

See also:
ctrlCommitctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpctrlSetPosition

Notes

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Only post proven facts here! Add Note

Notes

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