getPosVisual: Difference between revisions

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(AGLS)
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| Returns an object's rendered [[Position|3D position]] (z value above sea when over sea, or above ground when over land) in render time scope. Alias of [[visiblePosition]]. |= Description
| Returns an object's rendered [[Position|3D position]] (z value above sea when over sea, or above ground when over land) in render time scope. Alias of [[visiblePosition]]. |DESCRIPTION=
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|'''getPosVisual''' object |= Syntax
|'''getPosVisual''' object |SYNTAX=




|p1= object: [[Object]]: - name of the object |= Parameter 1
|p1= object: [[Object]]: - name of the object |PARAMETER1=


| [[Array]] - format [[PositionAGLS]] |= Return value
| [[Array]] - format [[PositionAGLS]] |RETURNVALUE=


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|x1= <code>_playerRenderedPos = [[getPosVisual]] [[player]];</code> |= Example 1
|x1= <code>_playerRenderedPos = [[getPosVisual]] [[player]];</code> |EXAMPLE1=
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| [[getPosASLVisual]], [[getPosATLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |= See also
| [[getPosASLVisual]], [[getPosATLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=


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Revision as of 14:40, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns an object's rendered 3D position (z value above sea when over sea, or above ground when over land) in render time scope. Alias of visiblePosition.
Groups:
Uncategorised

Syntax

Syntax:
getPosVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionAGLS

Examples

Example 1:
_playerRenderedPos = getPosVisual player;

Additional Information

See also:
getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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Notes

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