getRelPos: Difference between revisions

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| Returns position, which is given distance and relative direction away from original object. |= Description
| Returns position, which is given distance and relative direction away from original object. |DESCRIPTION=
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| object '''getRelPos''' [distance, direction]|= Syntax
| object '''getRelPos''' [distance, direction]|SYNTAX=


|p1= object: [[Object]] - object |= Parameter 1
|p1= object: [[Object]] - object |PARAMETER1=
|p2= [distance, direction]: [[Array]] |= Parameter 2
|p2= [distance, direction]: [[Array]] |PARAMETER2=
|p3= distance: [[Number]] - distance from object |= Parameter 3
|p3= distance: [[Number]] - distance from object |PARAMETER3=
|p4= direction: [[Number]] - direction relative to object's current direction |= Parameter 4
|p4= direction: [[Number]] - direction relative to object's current direction |PARAMETER4=


| [[Array]] - format [x,y,z], where z is land surface in format [[PositionAGL]] |= Return value
| [[Array]] - format [x,y,z], where z is land surface in format [[PositionAGL]] |RETURNVALUE=


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|x1= Find position 100 metres away at player's 3 o'clock:<code>_relpos = [[player]] [[getRelPos]] [100, 90];</code> |= Example 1
|x1= Find position 100 metres away at player's 3 o'clock:<code>_relpos = [[player]] [[getRelPos]] [100, 90];</code> |EXAMPLE1=
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| [[getPosASLVisual]], [[getPosATLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |= See also
| [[getPosASLVisual]], [[getPosATLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=


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Revision as of 14:40, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns position, which is given distance and relative direction away from original object.
Groups:
Uncategorised

Syntax

Syntax:
object getRelPos [distance, direction]
Parameters:
object: Object - object
[distance, direction]: Array
distance: Number - distance from object
direction: Number - direction relative to object's current direction
Return Value:
Array - format [x,y,z], where z is land surface in format PositionAGL

Examples

Example 1:
Find position 100 metres away at player's 3 o'clock:_relpos = player getRelPos [100, 90];

Additional Information

See also:
getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

talkingtoaj
getPos vs getRelPos: getRelPos operates similarly to getPos except in getRelPos the direction is calculated 'relative' to the current object direction whereas getPos's direction is from North. Thus while getPos can take a position array as it's starting point, getRelPos requires an object with its own azithmus heading.
Posted on 3 March, 2016

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