handsHit: Difference between revisions
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| Checks if a soldier's hands are hit, which results in inaccurate aiming. |= | | Checks if a soldier's hands are hit, which results in inaccurate aiming. |DESCRIPTION= | ||
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| [[Number]] <nowiki>=</nowiki> '''handsHit''' unitName |= | | [[Number]] <nowiki>=</nowiki> '''handsHit''' unitName |SYNTAX= | ||
|p1= unitName: [[Object]] |= | |p1= unitName: [[Object]] |PARAMETER1= | ||
| [[Number]] - | | [[Number]] - | ||
If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1. |= | If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1. |RETURNVALUE= | ||
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|x1= <code>? (handsHit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |= | |x1= <code>? (handsHit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |EXAMPLE1= | ||
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| [[damage]] |= | | [[damage]] |SEEALSO= | ||
}} | }} |
Revision as of 14:41, 7 April 2019
Description
- Description:
- Checks if a soldier's hands are hit, which results in inaccurate aiming.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Number = handsHit unitName
- Parameters:
- unitName: Object
- Return Value:
- Number - If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.
Examples
- Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"
Additional Information
- See also:
- damage
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Unit Control
- Command Group: Object Information