mod: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (template:command argument fix) |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Remainder of a divided by b. |= | | Remainder of a divided by b. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[Number]] <nowiki>=</nowiki> a '''mod''' b |= | | [[Number]] <nowiki>=</nowiki> a '''mod''' b |SYNTAX= | ||
|p1= a: [[Number]] |= | |p1= a: [[Number]] |PARAMETER1= | ||
|p2= b: [[Number]] |= | |p2= b: [[Number]] |PARAMETER2= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <br><code>_rem <nowiki>=</nowiki> 3 [[mod]] 2;</code> | |x1= <br><code>_rem <nowiki>=</nowiki> 3 [[mod]] 2;</code> | ||
Result is 1 |= | Result is 1 |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[Math Commands]], [[Operators]], [[a % b]] |= | | [[Math Commands]], [[Operators]], [[a % b]] |SEEALSO= | ||
}} | }} |
Revision as of 14:43, 7 April 2019
Description
- Description:
- Remainder of a divided by b.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_rem = 3 mod 2;
Result is 1
Additional Information
- See also:
- Math CommandsOperatorsa % b
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 01:34, 16 April 2006
- Hoz
-
- Remainder is calculated in real domain.
- mod is identical to a % b
_rand = random 6; _num = _rand - (_rand mod 1);
In A1, the new commands round, floor or ceil would be the easier way to round.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Math
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters