useAudioTimeForMoves: Difference between revisions
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| Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization. |= | | Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization. |DESCRIPTION= | ||
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| soldier '''useAudioTimeForMoves''' toggle |= | | soldier '''useAudioTimeForMoves''' toggle |SYNTAX= | ||
|p1= soldier: [[Object]] |PARAMETER1= | |p1= soldier: [[Object]] |PARAMETER1= |
Revision as of 14:51, 7 April 2019
Description
- Description:
- Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization.
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier useAudioTimeForMoves toggle
- Parameters:
- soldier: Object
- toggle: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player useAudioTimeForMoves true
Additional Information
- See also:
- setAccTimeaccTime
Notes
-
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