getSoundControllerResult: Difference between revisions

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(description, example)
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| Returns the calculated value of simple expression in config.|DESCRIPTION=
| Returns the calculated value of simple expression defined in config. Config could be any config entry, even [[missionConfigFile | mission config]] entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle. |DESCRIPTION=


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| obj '''getSoundControllerResult''' configEntry |SYNTAX=
| vehicle '''getSoundControllerResult''' config |SYNTAX=
|p1 = obj: [[Object]] - not sure why it has to be here but it won't work otherwise.|=
|p1 = vehicle: [[Object]] - transport vehicle|=
|p2 = configEntry: [[Config]] - path to configured value, see example. Works only for cfgVehicles.|=
|p2 = config: [[Config]] - path to config entry containing the expression|=
| [[Number]] |RETURNVALUE=
| [[Number]] |RETURNVALUE=
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|x1 = <code>_result = ([[vehicle]] [[player]]) '''getSoundControllerResult''' ([[configFile]] [[gtgt|>>]] "cfgVehicles" [[gtgt|>>]] [[typeOf]] ([[vehicle]] [[player]]) [[gtgt|>>]] "sounds" [[gtgt|>>]] "idle_ext" [[gtgt|>>]] "volume");</code>
|x1= <code>_result = ([[vehicle]] [[player]]) [[getSoundControllerResult]] ([[configFile]] [[gtgt|>>]] "cfgVehicles" [[gtgt|>>]] [[typeOf]] ([[vehicle]] [[player]]) [[gtgt|>>]] "sounds" [[gtgt|>>]] "idle_ext" [[gtgt|>>]] "volume");</code>|example1=
 
|x2= <code>//-- mission config entry to reverse rain strength: <tt>myExpression = "rain factor [1,0]";</tt>
_result = "PaperCar" [[createVehicleLocal]] [[position]] [[player]] [[getSoundControllerResult]] ([[missionConfigFile]] >> "myExpression");</code>|example2=





Revision as of 17:00, 28 April 2019

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Description

Description:
Returns the calculated value of simple expression defined in config. Config could be any config entry, even mission config entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle.
Groups:
Uncategorised

Syntax

Syntax:
vehicle getSoundControllerResult config
Parameters:
vehicle: Object - transport vehicle
config: Config - path to config entry containing the expression
Return Value:
Number

Examples

Example 1:
_result = (vehicle player) getSoundControllerResult (configFile >> "cfgVehicles" >> typeOf (vehicle player) >> "sounds" >> "idle_ext" >> "volume");
Example 2:
//-- mission config entry to reverse rain strength: myExpression = "rain factor [1,0]"; _result = "PaperCar" createVehicleLocal position player getSoundControllerResult (missionConfigFile >> "myExpression");

Additional Information

See also:
Arma 3 SoundgetSoundControllergetEnvSoundControllergetAllEnvSoundControllersgetAllSoundControllers

Notes

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Notes

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