BIS fnc getVehicleCustomization: Difference between revisions
Jump to navigation
Jump to search
m (pf) |
Killzone Kid (talk | contribs) (wrong output format) |
||
Line 13: | Line 13: | ||
| | |p1= object: [[Object]] |Parameter 1= | ||
| | |p2= class: [[String]] - (Optional, default "") Object class override |Parameter 2= | ||
| [[Array]] in format: [< | | [[Array]] in format: [<texture>,<animations>], for example (<nowiki>[</nowiki>["wasp",1],["AddTread",0,"AddTread_Short",1]])|Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[ [[vehicle]] [[player]] ] [[call]] [[BIS_fnc_getVehicleCustomization]];</code> |Example 1= | |x1= <code><nowiki>[</nowiki>[[vehicle]] [[player]]] [[call]] [[BIS_fnc_getVehicleCustomization]];</code> |Example 1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 20:00, 8 May 2019
Description
- Description:
- Return vehicle customization settings.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object,class] call BIS_fnc_getVehicleCustomization
- Parameters:
- object: Object
- class: String - (Optional, default "") Object class override
- Return Value:
- Array in format: [<texture>,<animations>], for example ([["wasp",1],["AddTread",0,"AddTread_Short",1]])
Examples
- Example 1:
[vehicle player] call BIS_fnc_getVehicleCustomization;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note