getPosWorldVisual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3dev |= Game name |1.95|= Game version |arg= global|=...")
 
m (template:command argument fix)
Line 4: Line 4:
| arma3dev |= Game name
| arma3dev |= Game name
|1.95|= Game version
|1.95|= Game version
|arg= global|= Arguments in MP
|arg= global|Multiplayer Arguments=


____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 11:09, 5 August 2019

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.95|1.95]]
Hover & click on the images for description

Description

Description:
Returns render version of PositionWorld, which is PositionASL of the model centre [0,0,0] of an object in render scope, rather than transformed boundingCenter or LandContact vertices.
Groups:
Uncategorised

Syntax

Syntax:
getPosWorldVisual object
Parameters:
object: Object;
Return Value:
Array - format PositionWorld in render scope

Examples

Example 1:
_obj setPosWorld getPosWorldVisual _obj;
Example 2:
_groundObj modelToWorldVisualWorld [0,0,0] isEqualTo getPosWorldVisual _groundObj; //true
Example 3:
Wave height under a boat:_h = ((boat modelToWorldVisual [0,0,0]) vectorDiff getPosWorldVisual boat) select 2;

Additional Information

See also:
getPosWorldsetPosWorldvisiblePositiongetPosATLVisualgetPosASLVisualvisiblePositionASLmodelToWorldVisualmodelToWorldVisualWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.95]][[ Category: arma3dev: New Scripting Commands | GETPOSWORLDVISUAL]][[ Category: arma3dev: Scripting Commands | GETPOSWORLDVISUAL]]

Notes

Bottom Section