BIS fnc addCuratorChallenge: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|= Game name" to "|Game name=")
Line 3: Line 3:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3 |= Game name
| arma3 |Game name=


|1.16|= Game version
|1.16|= Game version

Revision as of 23:32, 29 August 2019


Hover & click on the images for description

Description

Description:
/*

	Description:
	Add challenges for curator to complete

	Parameter(s):
		0: OBJECT - curator
		1 (Optional): ARRAY - list of supported challenges from CfgCuratorChallenges (default: all challenges)
		2 (Optional): NUMBER - number of added challenges (default: 3)
		3 (Optional): CODE - condition for challenges to remain active {default: true}
		4 (optional):
			CODE or [CODE,STRING] - code executed upon completing all challenges and reward description
			Arguments passed to the code are:
				0: OBJECT - curator
				1: NUMBER - number of previously completed challenges by given curator
				2: STRING - parent task ID
		5 (Optional): STRING - parent task ID

	Returns:
	STRING - ID of parent task under which all challenge tasks are
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section