BIS fnc carAlarm: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name " to "|Game name= ") |
||
Line 3: | Line 3: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.76|= Game version | |1.76|= Game version |
Revision as of 00:16, 30 August 2019
Description
- Description:
- Play car alarm effect.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode, car] call BIS_fnc_carAlarm
- Parameters:
- mode: String - can be one of:
- "init": add "Hit" and "GetIn" event handler on the car
- "play": play the alarm effect
- car: Object - vehicle protected by alarm
- Return Value:
- Nothing
Examples
- Example 1:
["init", myCar] call BIS_fnc_carAlarm;
Additional Information
- See also:
- Arma 3 Event Handlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note