BIS fnc setToPairs: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
||
Line 5: | Line 5: | ||
| arma3 |Game name= | | arma3 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 00:05, 31 August 2019
Description
- Description:
/* Description: Sets an item in pair array to given value. Remarks: Works similar to the BIS_fnc_addToPairs but it doesn't try to add values. It just overwrites the volue if the key already exists. Example: [["apple",3],["pear",10]] = [[["apple",3],["pear",2]],"pear",10] call BIS_fnc_setToPairs; */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_findInPairsBIS_fnc_addToPairs
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note