setDebriefingText: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
||
Line 2: | Line 2: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|0.50|= Game version | |0.50|= Game version |
Revision as of 17:20, 1 September 2019
Description
- Description:
- Sets debriefing text for endType defined in CfgDebriefing.
- Groups:
- Uncategorised
Syntax
- Syntax:
- endType setDebriefingText [title, description]
- Parameters:
- endType: String
- [title, description]: Array
- title: String
- description: String
- Return Value:
- Nothing
Examples
- Example 1:
_currentObjective = (taskDescription (currentTask player)) select 2; "endDeath" setDebriefingText ["You Lose","All of your men were killed while assaulting the " + _currentObjective];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note