getTerrainHeightASL: Difference between revisions

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|x1= <code> _height = [[getTerrainHeightASL]] ([[position]] [[player]]); </code> |=  
|x1= <code> _height = [[getTerrainHeightASL]] ([[position]] [[player]]); </code> |Example1=
 
|x2= <code> _height = [[getTerrainHeightASL]] [5213,3245]; </code> |=  
|x2= <code> _height = [[getTerrainHeightASL]] [5213,3245]; </code> |=  
|x3= <code> _seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); // sea depth at players position; </code> |=
|x3= <code> _seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); // sea depth at players position; </code> |=

Revision as of 11:48, 3 September 2019

Hover & click on the images for description

Description

Description:
Returns the terrain height above the sea for the given position.
Groups:
Uncategorised

Syntax

Syntax:
getTerrainHeightASL position
Parameters:
position: Position2D or Position3D
Return Value:
Number

Examples

Example 1:
_height = getTerrainHeightASL (position player);
Example 2:
_height = getTerrainHeightASL [5213,3245];
Example 3:
_seadepth = abs (getTerrainHeightASL getPos player); // sea depth at players position;

Additional Information

See also:
setPosASLgetPosASLgetPosATLASLToATLATLToASL

Notes

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Notes

Notes

Bottom Section

Posted on June 6, 2017 - 20:02 (UTC)
Tankbuster
This command can usefully return the depth of water at the given position when in water. Note that the number it returns is the depth, albiet expressed as a negative number. Use abs to always return a positive number. See example 3