getTerrainHeightASL: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[getTerrainHeightASL]] position |SYNTAX= | ||
|p1= position: [[Position2D]] or [[Position3D]] |= | |p1= position: [[Position2D]] or [[Position3D]] |PARAMETER1= | ||
| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code> _height = [[getTerrainHeightASL]] ([[position]] [[player]]); </code> |Example1= | |x1= <code>_height = [[getTerrainHeightASL]] ([[position]] [[player]]);</code> |Example1= | ||
|x2= <code> _height = [[getTerrainHeightASL]] [5213,3245]; </code> |= | |x2= <code>_height = [[getTerrainHeightASL]] [5213,3245];</code> |Example2= | ||
|x3= <code> _seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); | |||
|x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); {{cc|sea depth at players position;}}</code> |Example3= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setPosASL]], [[getPosASL]], [[getPosATL]], [[ASLToATL]], [[ATLToASL]] | | [[setPosASL]], [[getPosASL]], [[getPosATL]], [[ASLToATL]], [[ATLToASL]] |SEEALSO= | ||
}} | }} | ||
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<dt class="note">[[User:Tankbuster|Tankbuster]]</dt> | <dt class="note">[[User:Tankbuster|Tankbuster]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
This command can usefully return the depth of water at the given position when in water. Note that the number it returns is the depth, albiet expressed as a negative number. Use [ | This command can usefully return the depth of water at the given position when in water. Note that the number it returns is the depth, albiet expressed as a negative number. Use [[abs]] to always return a positive number. See example 3 | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 13:13, 3 September 2019
Description
- Description:
- Returns the terrain height above the sea for the given position.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getTerrainHeightASL position
- Parameters:
- position: Position2D or Position3D
- Return Value:
- Number
Examples
- Example 1:
_height = getTerrainHeightASL (position player);
- Example 2:
_height = getTerrainHeightASL [5213,3245];
- Example 3:
_seadepth = abs (getTerrainHeightASL getPos player); // sea depth at players position;
Additional Information
Notes
-
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Notes
Notes
Bottom Section
- Posted on June 6, 2017 - 20:02 (UTC)
- Tankbuster
- This command can usefully return the depth of water at the given position when in water. Note that the number it returns is the depth, albiet expressed as a negative number. Use abs to always return a positive number. See example 3
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- ArmA 2 OA: New Scripting Commands List