BIS fnc sandstorm: Difference between revisions

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|arg= |MPARGUMENTS=  
|arg= |MPARGUMENTS=  


|eff= local |MPEffects=____________________________________________________________________________________________
|eff= local |MPEffects=
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| Creates particle sandstorm round given object. |=
| Creates particle sandstorm round given object. |Description=
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| [object,''interval'',''brightness'',''newspapers''] call '''BIS_fnc_sandstorm'''  |=
| [object, ''interval'', ''brightness'', ''newspapers''] call [[BIS_fnc_sandstorm]] |SYNTAX=


|p1= position: [[Object]] - sandstorm center (should be player) |PARAMETER1=  
|p1= position: [[Object]] - sandstorm center (should be player) |PARAMETER1=  
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| [[Array]] of created particle effect |RETURNVALUE=
| [[Array]] of created particle effect |RETURNVALUE=
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|x1= <code><nowiki>[</nowiki>[[player]], -1, 0.8, [[false]]<nowiki>]</nowiki> [[call]] [[BIS_fnc_sandstorm]];</code>|EXAMPLE1=
|x1= <code>[<nowiki/>[[player]], -1, 0.8, [[false]]] [[call]] [[BIS_fnc_sandstorm]];</code> |EXAMPLE1=
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| [[Functions Library]] |SEEALSO=  
| [[Functions Library]] |SEEALSO=  
|  |MPBEHAVIOUR=
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}}



Revision as of 01:45, 1 October 2019

Hover & click on the images for description

Description

Description:
Creates particle sandstorm round given object.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object, interval, brightness, newspapers] call BIS_fnc_sandstorm
Parameters:
position: Object - sandstorm center (should be player)
interval (Optional): Number - particle refresh time (default is 0.07)
brightness (Optional): Number - brightness coeficient (default is 1)
newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
Return Value:
Array of created particle effect

Examples

Example 1:
[player, -1, 0.8, false] call BIS_fnc_sandstorm;

Additional Information

See also:
Functions Library

Notes

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Notes

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