enableAIFeature: Difference between revisions
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Killzone Kid (talk | contribs) (See also) |
Killzone Kid (talk | contribs) (see also) |
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* <tt>"CombatFormationSoft"</tt> | * <tt>"CombatFormationSoft"</tt> | ||
Since Arma 3 v1.95.145843 this command also supports [[disableAI]] / [[enableAI]] feature set via an alternative syntax.|DESCRIPTION= | {{Feature Arma3 | Since Arma 3 v1.95.145843 this command also supports [[disableAI]] / [[enableAI]] feature set via an alternative syntax.}}|DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|x2 = <code>bob [[enableAIFeature]] ["AUTOTARGET", [[false]]];</code>|EXAMPLE2= | |x2 = <code>bob [[enableAIFeature]] ["AUTOTARGET", [[false]]];</code>|EXAMPLE2= | ||
| [[checkAIFeature]], [[enableAI]], [[disableAI]], [[disableRemoteSensors]] |SEEALSO= | | [[checkAIFeature]], [[enableAI]], [[disableAI]], [[disableRemoteSensors]], [[vehicleMoveInfo]] |SEEALSO= | ||
}} | }} |
Revision as of 17:04, 28 October 2019
Description
- Description:
- Enables/disables given AI feature. Feature may be one of:
- "AwareFormationSoft"
- "CombatFormationSoft"
- Groups:
- Uncategorised
Syntax
- Syntax:
- feature enableAIFeature enable
- Parameters:
- feature: String (see description)
- enable: Boolean - true to enable, false - to disable
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit enableAIFeature [feature, enable] (Since Arma 3 v1.95.145843)
- Parameters:
- unit: Object - unit to test AI feature for
- [feature, enable]: Array
- feature: String - disableAI / enableAI feature
- enabled: Boolean - true to enable, false - to disable
- Return Value:
- Nothing
Examples
- Example 1:
"AwareFormationSoft" enableAIFeature true;
- Example 2:
bob enableAIFeature ["AUTOTARGET", false];
Additional Information
Notes
-
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