BIS fnc markerCreate: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "|x1= <code></code> |= " to "|x1= <code></code> |EXAMPLE1=")
Line 40: Line 40:
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code></code> |=  
|x1= <code></code> |EXAMPLE1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 20:58, 19 December 2019


Hover & click on the images for description

Description

Description:
/*

	Description:
	Creates marker with given params.
	Reads config to recognize settings - use for quick debugging only.

	Parameter(s):
	_this: ARRAY of values:
		STRING - one of type, color, brush or shape. If no corresponding class is found, value is used as marker text
		ARRAY
			[STRING(,ANY,ANY,...)] - marker name with optional arguments
			[NUMBER] - marker size [a,a]
			[NUMBER,NUMBER] - marker size [x,y]
			[NUMBER,NUMBER,NUMBER] - marker position [x,y,z]
		OBJECT - object's position
		NUMBER - marker dir
		BOOL - marker locality (true if global)

	Returns:
	STRING - created marker
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section