BIS fnc doorClose: Difference between revisions
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|[building, door, doorHandleUp, doorHandleDown, animationPhase] call [[BIS_fnc_DoorOpen]]|SYNTAX= | |[building, door, doorHandleUp, doorHandleDown, animationPhase] call [[BIS_fnc_DoorOpen]]|SYNTAX= | ||
|p1=building: [[Object]] - (Optional, default [[ | |p1=building: [[Object]] - (Optional, default [[objNull]]) Building|PARAMETER1= | ||
|p2=door: [[String]] - (Optional, default "") Door animation|PARAMETER1= | |p2=door: [[String]] - (Optional, default "") Door animation|PARAMETER1= |
Revision as of 19:09, 5 January 2020
Description
- Description:
- Open a door with an animated doorhandle.
- Execution:
- call
- Multiplayer:
- Effect is global
- Groups:
- Uncategorised
Syntax
- Syntax:
- [building, door, doorHandleUp, doorHandleDown, animationPhase] call BIS_fnc_DoorOpen
- Parameters:
- building: Object - (Optional, default objNull) Building
- door: String - (Optional, default "") Door animation
- doorHandleUp: String - (Optional, default "") Handle up->down animation
- doorHandleDown: String - (Optional, default "") Handle down->up animation
- animationPhase: Number - (Optional, default 0) Value from 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
[building,"doorAnim","handleUpAnim","handleDownAnim"] call BIS_fnc_DoorOpen;
Additional Information
- See also:
- BIS_fnc_Door
Notes
-
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