getUnitTrait: Difference between revisions
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|arg= global |MParg= | |arg= global |MParg= | ||
| Gets the current value of a trait of the given unit. | | Gets the current value of a trait of the given unit. | ||
<br | <br><br> | ||
For the default values please visit [[setUnitTrait]]. | For the default values please visit [[setUnitTrait]]. | ||
Revision as of 12:06, 19 March 2020
Description
- Description:
- Gets the current value of a trait of the given unit.
For the default values please visit setUnitTrait. - Groups:
- Uncategorised
Syntax
- Syntax:
- unit getUnitTrait skillName
- Parameters:
- Unit: Object
- skillName: String - Name of the skill
- Return Value:
- Bool or Scalar - Value of the trait
Nothing if unit is empty vehicle
Examples
- Example 1:
player getUnitTrait "Medic";
Additional Information
- See also:
- setUnitTrait
Notes
-
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