modelToWorldVisual: Difference between revisions
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[[Category:Scripting Commands|MODELTOWORLD]] | [[Category:Scripting Commands|MODELTOWORLD]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|MODELTOWORLD]] | ||
{{Command|Comments= | {{Command|Comments= | ||
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Revision as of 18:57, 3 June 2020
Description
- Description:
- Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object modelToWorldVisual modelPos
- Parameters:
- object: Object
- modelPos: Array - in format PositionRelative ([x,y,z] offset relative to the model centre)
- Return Value:
- Array - world position in format PositionAGL
Examples
- Example 1:
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];
Additional Information
- See also:
- modelToWorldvectorModelToWorldVisualgetPosWorldVisualworldToModelVisualworldToModelselectionPosition
Notes
-
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