BIS fnc shakeMapEH: Difference between revisions

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| arma3 |Game name=
| arma3 |Game name=

Revision as of 22:00, 26 June 2020

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Description

Description:
/*
	Author: Riccardo Argiolas

	Description:
    	Event handler function for the shakeMap.sqf function

	Parameters:
	Select 0 - NUMBER: duration of shake effect.
	Select 1 - NUMBER: magnitude of the shaking force.
	Select 2 - ARRAY: position of the camera center around which the shake effect occurs.
	Select 3 - NUMBER: starting shake time (i.e. time elapsed since mission started till the start of the shake animation).

	Returns: None

	Examples:

		private _shakeEventCode = format ["[%1, %2, %3, %4] call BIS_fnc_drawMapShake", _shakeDuration, _shakeMagnitude, _shakeCenter, time];
		BIS_shakeEventHandler = _map ctrladdeventhandler ["draw",_shakeEventCode];
*/
Template:placeholder
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[] call BIS_fnc_shakeMapEH
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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