get3DENMissionAttribute: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Text replacement - "{{uc:{{PAGENAME}}}}" to "") |
||
Line 41: | Line 41: | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | <!-- CONTINUE Notes --> |
Revision as of 10:14, 17 September 2020
Description
- Description:
- Return value of scenario attribute. For a list of all available mission attributes see Mission Attributes.
- Groups:
- Eden Editor
Syntax
- Syntax:
- section get3DENMissionAttribute class
- Parameters:
- section: String - attribute section
- class: String - attribute name
- Return Value:
- Anything
Examples
- Example 1:
systemChat str ("Multiplayer" get3DENMissionAttribute "respawn");
Additional Information
- See also:
- set3DENMissionAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 26, 2016 - 16:54 (UTC)
- Revo
-
The class names of the vanilla sections are:
- General
- Scenario
- Environment
- Intel
- Multiplayer
- Multiplayer
- Garbage Collection
- GarbageCollection
- Preferences
- Preferences