str

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Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Converts any value into a string by placing " and " around the argument. This command will not parse any escaped " within the string. In order to preserve "", use single quotes: str "string "" string"; //"string " string" <- not a valid string str 'string "" string'; //"string "" string" <- a valid string When used on object, object debug name is returned.

Syntax

Syntax:
str value
Parameters:
value: Anything
Return Value:
String

Examples

Example 1:
_s = str (2 + 3); The value of _s is the string "5"
Example 2:
a = []; ac = 0; while {ac < 5} do { ac = count a; a set [ac, format ["Index %1", ac]]; }; hintSilent str a; Hints all of ["Index 0","Index 1","Index 2","Index 3","Index 4"] including brackets, quotes and commas.

Additional Information

Multiplayer:
-
See also:
toArraytoStringisTextselectcountfind

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Bottom Section

Sbsmac
When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer";
Posted on April 5, 2012 - 06:58 (UTC)
MaHuJa
When applied to a string, places quotes around it. If it also contains quotes, be careful in how you use it; e.g. including it as part of a string and then compiling it as code won't work.
Posted on December 5, 2014 - 20:21 (UTC)
DreadedEntity
In addition to the note above, if you try to count that string, the added quotations marks are valid characters and will be counted.