isFinal: Difference between revisions
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Killzone Kid (talk | contribs) (example) |
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|game1= a3dev | |game1= a3dev | ||
|version1= 1.99 | |version1= 1.99 | ||
|gr1= Variables |GROUP1= | |||
|gr2= Program Flow |GROUP2= | |||
|descr= Checks if [[Code|code]] or a variable was compiled final with [[compileFinal]]. | |descr= Checks if [[Code|code]] or a variable was compiled final with [[compileFinal]]. |
Revision as of 13:59, 21 September 2020
Description
- Description:
- Checks if code or a variable was compiled final with compileFinal.
- Groups:
- VariablesProgram Flow
Syntax
- Syntax:
- isFinal variable
- Parameters:
- varName: String - A String pointing to a variable
- Return Value:
- Boolean - True if final, false if not
Alternative Syntax
- Syntax:
- isFinal code
- Parameters:
- code: Code - Some code
- Return Value:
- Boolean - True if final, false if not
Examples
- Example 1:
myCode = compileFinal "a = a + 1"; if (isFinal myCode) then {systemChat "Code is compiled final."};
- Example 2:
if (isFinal BIS_fnc_arsenal) then {hint "You can't edit this function!"};
- Example 3:
- Avoid overwrite .rpt warnings
if (!isFinal fnc_myCode) then { fnc_myCode = compileFinal str_myCode };
Additional Information
- See also:
- compile compileFinal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with a3dev version 1.99]][[ Category: a3dev: New Scripting Commands | ISFINAL]][[ Category: a3dev: Scripting Commands | ISFINAL]]